Archive for January, 2010

Ladies and gentlemen, and all those with paws/hooves, etc, I think we might just be entering a new phase of the Sunday Morning Funnies. Why? Because this week’s list is pretty long too.

So long, in fact, that I had to throw it all behind the break again. Have I missed any? Do you know of a comic that isn’t listed here? If so, throw it into the comments section! Let’s see just how long we can make this thing. Hunt them down, and leave me a tip.

Last week, I seem to recall promising you a Long Cat. Just to be safe, I’ve delivered two. Yes, you can all has long cats.

Continue reading Sunday Morning Funnies: Jazzercise

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Sunday Morning Funnies: Jazzercise originally appeared on WoW.com on Sun, 31 Jan 2010 12:00:00 EST. Please see our terms for use of feeds.

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It looks like there will be realm maintenance for all US realms this February 2nd. Since it seems to be somewhat extended (3 AM PST to 11 AM PST) and we’re waiting for the 3.3.2 patch to drop in order to start Arena Season 8, I’m willing to go out on a limb and suppose that there will most likely be the next minor content patch at this time. This will also most likely open the last wing of Icecrown Citadel.

So! Are you excited? I’m excited! Well, also I’m kind of hoping I’m right, but then I’m excited. We’ll have the Tuesday Morning Post for you to obsess over while waiting for the realms to come up, not that I compulsively refresh the realm status page or anything myself. No no, not me.

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Scheduled maintenance on US Realms for February 2nd originally appeared on WoW.com on Sat, 30 Jan 2010 20:00:00 EST. Please see our terms for use of feeds.

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The #3 video on my countdown is Martin Falch’s magnum opus, Tales of the Past III.

Note that there’s no Youtube link. In a world where most machinima are shorts, rarely exceeding the 10 minute mark, Martin Falch made a full-length, one-and-a-half hours-long, movie. The movie is 2.3 GB in size, so I recommend using the torrent option to download it.

The movie is pretty epic. It features many of the big names in Warcraft, including Thrall, Jaina, Arthas and the Ashbringer. Also, there’s a paladin in full Judgment, which automatically makes every movie better. Tales of the Past III is over the top, but gloriously so.

It is not a perfect movie. In a lot of technical aspects, it is weaker than the other movies lower on the list. But I admire boldness and daring. Martin Falch dreamed a greater dream, one that most other machinima creators would hesitate to raise their eyes to. And he had the fortitude to see his vision to completion.

Top Video List (so far):

  1. Tales of the Past III
  2. The Craft of War: BLIND
  3. Big Blue Dress

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The WoW Insider Show returns to the airwaves today at 3:30 PM Eastern time, bringing with it your host Michael Sacco, cohost Matthew Rossi, and special guests and prolific cosplayers Ayabi and Sijia. We’ll be answering reader emails, shootin’ the breeze, and, of course, discussing the week’s top stories on WoW.com and around the web. We’ll also talk with Ayabi and Sijia about how they design, create, and make it work in their outfits.

And, lest we forget, we’ll be talking live with the folks in the chat channel. You can email the podcast any time of night or day at theshow@wow.com, and you’ll be able to listen in to the show on the feed on our Ustream site, or after the jump.

Continue reading WoW Insider Show with Ayabi & Sijia live today at 3:30 PM Eastern

WoW Insider Show with Ayabi & Sijia live today at 3:30 PM Eastern originally appeared on WoW.com on Sat, 30 Jan 2010 12:00:00 EST. Please see our terms for use of feeds.

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Ah, Discipline Priests. According to some meters, they are the worst healers. According to other meters, they are the best healers because their shields prevent so much damage. What’s the truth? Who really knows? Probably somewhere in the middle, would be my guess.

All of this is because the combat log does not report absorbs correctly.

The lesson here is, again, one of feedback. You need to feedback to be able to correctly evaluate abilities.

How does Sacred Shield compare to the other abilities? Is it weak or strong? I have no idea. I take it on faith that it’s doing good, so I keep it up on the tanks always. But I really don’t know.

That could actually be another point in favor of the FoL paladin healing style. Focusing on Spellpower gives you a really strong Sacred Shield. Maybe that’s the element which makes the build truly viable. We don’t know, though. We can theorycraft, but theorycraft really needs data to confirm the math.

If you have a game with a combat log, all effects need to reported and properly attributable. Blizzard really needs to get a proper reporting system for absorbs up and running.

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Rotface probably has the best name in World of Warcraft. Can’t you just see a pair of elementary school kids standing out in the playground, yelling at each other? “Well, you’re a Rotface!” “Well, you’re just a Festergut!” The comparison’s pretty apt when you hear Rotface’s voice, too. And then that voice gets even better when Professor Putricide yelling, “Good news, everyone! The slime is working again!”

Rotface is the mirror twin of Festergut. I usually raid Festergut first, and then go to visit Rotface. Rotface manages to be both a DPS check and a coordination check in a single fight. This is because Rotface does things to your raid. The longer you let Rotface stack up these things, the more difficult Rotface becomes. It’s not necessarily that the damage increases as much as you’re increasing the likelihood that something will go wrong. It’s therefore best to burn him down as quickly as possible, even while trying to handle the coordination elements of the fight.

Jump behind the cut and let’s check out the fight.

Continue reading Ready Check: Rotface

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Ready Check: Rotface originally appeared on WoW.com on Fri, 29 Jan 2010 22:00:00 EST. Please see our terms for use of feeds.

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We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

This TDQ is about pets watching you play WoW. Why? Because I can. The above cat is my constant WoW companion Max insisting that I stop playing and give him scratches.

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The Daily Quest: Pets originally appeared on WoW.com on Fri, 29 Jan 2010 13:00:00 EST. Please see our terms for use of feeds.

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I may disagree with his methods, but at his heart, Gevlon is right. Most people do not play anywhere near their full potential.

Why then is it verboten to point this out? Maybe all the people who advise you not to make a fuss are just cowards. They’re afraid of being called “mean” or “elitist”. Who cares about about other people, so long as you get your badges. Much easier to take the safe route and avoid confrontation; to laugh about a poor player in guild chat behind her back.

Surely the better path, the harder path, is not to turn a blind eye to poor players, but to help them become better ones.

The difference between Gevlon and I is what we believe are the motives. To Gevlon, bad players are “morons and slackers”, who are bad players because they choose to be bad. In my view most people want to be decent players, but a lot of them don’t really know how to be good. They don’t see the path from what they are to what they could be. Or worse, they ascribe the difference entirely to gear, which is pretty much the worst mistake you can make if you want to be a better player.1

Pointing out that a player has poor DPS is not mean. It’s a fact. If you can shame or push them into seeking out external information at Elitist Jerks or the WoW Forums, that’s pretty much the only thing which will make them better players.

Of course, though, it’s all about style. Calling them terrible and trying to vote-kick them from PuGs unless they do better isn’t going to work. It would work if they were actively slacking, but not if they don’t know how to do better.

1. See the Why Are DPS So Bad? articles on the sidebar for more on this.

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Ghostcrawler posted a bit this evening on the philosophical direction Blizzard is taking in Cataclysm in three important areas:
  • Talent trees
  • New spells and abilities
  • Recycled raid content
The discussion originated from a mild QQ post about what the poster felt were the flaws in Cataclysm, and Ghostcrawler took that opportunity to clarify a few things that the community has been talking about since the initial announcement at BlizzCon 2009. Chief amongst those is that they are specifically designing talent trees now with an intention for there to be 5 to 10 talent points that can be spent where the player wants — and that talent guides like you find in WoW.com’s class columns will only go so far in the selection of the idea talent tree; the rest of the talent selection will be left up to the individual user.

Of course, this information isn’t exactly new per se, but it’s interesting to hear some of the refinements of it all as Cataclysm’s development progresses.

Ghostcrawler’s full statement after the break.

Continue reading Ghostcrawler on Cataclysm’s talent tree philosophy, abilities, and Ragnaros

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Ghostcrawler on Cataclysm’s talent tree philosophy, abilities, and Ragnaros originally appeared on WoW.com on Thu, 28 Jan 2010 20:30:00 EST. Please see our terms for use of feeds.

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We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

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The Daily Quest: Paladins paladins paladins originally appeared on WoW.com on Thu, 28 Jan 2010 13:00:00 EST. Please see our terms for use of feeds.

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